Home Work

Selected
work.

Products, tools, and game systems built around real people and real use.

Projects
03
Active
1
In progress
1
Archived
1
01 / 03in development

Nexagon — Game Servers Monitoring

Web-instrument made for admins to administrate and monitor game servers, with real-time metrics and alerts built in Rust, React, WebGPU and WASM.

  • Real-time server metrics with WebSocket streaming
  • WebGPU-accelerated data visualizations

Rust · TypeScript · React · Docker · Redis

Nexagon — Game Servers Monitoring — screen 1
Nexagon — Game Servers Monitoring — screen 2
Nexagon — Game Servers Monitoring — screen 3
02 / 03deprecated

Project: GMod — Roblox

An early Roblox sandbox game inspired by Garry's Mod. Multiple game modes (FFA, sandbox, battle), custom models, vehicles, and animations — built when I was still learning the basics.

  • Free For All deathmatch with custom weapons and maps
  • Sandbox mode with building tools and physics objects

Luau

Project: GMod — Roblox — screen 1
Project: GMod — Roblox — screen 2
Project: GMod — Roblox — screen 3
03 / 03on hold

BloxingBad

A competitive boxing game on Roblox with combo-based combat, matchmaking, and a full UI built with Roact. Currently on hold.

  • Real-time PvP boxing with combo system
  • Roact-driven UI (menus, HUD, match flow)

Luau

BloxingBad — screen 1
BloxingBad — screen 2
BloxingBad — screen 3